ARK Changelog

posted 14.08.19 19:44 by devnode ARK Changelog

ARK Changelog

Current Version: 298.3


ARK: Survival Evolved hat ein Update bekommen. Wenn Ihr einen genaueren Einblick in die aktuellsten und letzten Änderungen von ARK haben möchtet, seid ihr hier richtig.

Nachfolgend findet ihr den offiziellen ARK Changelog, der auch in den Steam-Foren geposted wird.

Current Server Version: v298.3 - 8/8/19
- Longneck Rifle armor penetration increased by 40%
- Fabricated Sniper Rifle armor penetration increased by 25%
- Ice Titan freeze ability reduced to 12 seconds
- Plant Y trap time reduced to 10 seconds
- Shadow Steak Saute light sensitivity removed
- Forest Titan can no longer grab targets through Tek Shields
- Forest Titan can no longer grab players who are piloting Meks

v297.64 - July 2, 2019
- Set gacha crystal to not be uploadable to the cloud
- Deinonychus bleed now scales with melee damage
- Fixed issue with dienonychus bleed damage not scaling all the time
- Several Valguero map exploits and fixes
- Deinonychus will no longer attach to babies :(

Summer Bash Event - (Can be activated manually with -ActiveEvent=Summer)

- Boosted Rates (Including Valguero). Does not include servers with existing game modes (i.e. Classic PvP, Small Tribes)
            - 2X Breeding (mating interval, egg hatch speed, and maturation)
            - 2X Player XP
            - 2X Harvesting
- Event-colored creature spawns
- Seasonal candy that, when eaten, gives tames random dino colors (50 cooked meat)
- Sparkler Skin (10 cooked meat)
- Fireworks Flare Gun Skin (25 cooked meat)
- RPG Firework Rocket Skin (50 cooked meat)
- Summer Swimsuits Skins (male and female) (50 cooked prime meat)
- Uncle Sam Tophat Skin (100 cooked prime)
- Dino Uncle Sam Tophat Skin (100 cooked prime)
- Flex Emotes (100 prime jerky)
- Dino Colors:
            - Navy
            - Red
            - White
            - Sky blue
            - Brick
            - Blue
            - Silver
            - Parchment
            - Mud
            - Orange

v297.35 - June 21, 2019

- Multiple map fixes on Valguero and small fixes on other maps
- Increased the temperature at which deinonychus incubate
- Fixed case where AI lands upside down when dismounting while on a wall
- Fixed several cases of Deinonychus rotating backwards when jumping up walls while latched
- Fixed exploit with Deinonychus
- Improved ledge detection when jumping up walls
- Deinonychus bleed now works on boss dinos
- Improved Deinonychus FPV
- Improved wall jumping in laggy scenarios

v297.14 - June 18, 2019
- Fixed an exploit with Gasbags
- Plant Z's weight is now 21
- Fixed an exploit with feeding Plant Y seeds.
- Cryopod and Cryofridge engrams are now available on all maps (edited) 

For modders, we've included some enhancements to the Dev Kit.
- Added Git Plugin
- Added JSON object library.
- Added blueprint interface for anonymous communication between mods.
- Added helper functions for:
- Searching for creatures by ID.
- Retrieving filtered class lists.

v296.106 - June 12, 2019

- Fixed an exploit

296.104 - May 28, 2019

- Fix for Enforcer exploit
- Metrics changes

296.101 - May 14, 2019
- Hundreds of fixes across all maps including mesh holes and updated collision to better match the visual landscape
- Various fixes to ramming issues with the Triceratops
- Updated metrics systems
- copycoordstoclipboard command now works in spectator mode

- Implemented structure memory optimizations
            - New command line option to enable optimization on unofficial servers: -structurememopts 
            - Important: avoid using new command line when running structure-related mods
- Fixed issues with snap points on remote end of the Tek Bridge


Eggcellent Adventure
- Added missing Dino Marshmallow Hat skin to the Cooking Pot

Plant X
- Disabled Fast Turret Targeting change for now, further iteration required

- Fixed movement bugs related to stacked impulses change which affected movement for Managarmr, Gasbags, and others

- Now ignore players using 'leavemealone' or 'enemyinvisible' admin cheats

- Fix for weapons not equipping properly

Eggcellent Adventure 4 (2019)!
- Auto Activates 4/16-4/30
- Not supported in Primitive Plus mode
- Wild Bunny Oviraptors
            - 50% of wild Oviraptors (33% of wild Aberrant Dodos on Aberration) are Bunny Oviraptors
            - Cannot be tamed
            - NEW! Drop Easter Candy as they spread Easter joy!
            - Feed your candy to your tame for a fun festive effect!
- Wild Bunny Dodos
50% of wild Dodos (33% of wild Aberrant Dodos on Aberration) are Bunny Dodos
            - Cannot be tamed
            - Drop Easter Eggs as they spread Easter joy!
- Easter Eggs
            - Can be placed in the world and painted
- Easter Skins
            - Craftable in the Cooking Pot from Easter Eggs
            - Bunny Ears Skin
            - Procoptodon Bunny Costume
            - NEW! Marshmallow Dodo Hat
            - NEW! Chocolate Bunny Club
* Egg Shell Hat
            - Chick Hat
- Wild creatures have a chance to spawn with additional colors: Green, Magenta, Yellow, and Blue

- Drastically reduce frost breath range
            - Freezing stops at approximately turret range
            - Damage stops at approximately half turret range

- Fixed inability to craft Primitive+ specific resources in the forge
- Fixed inability to harvest coal from obsidian
- Fixed inability to harvest beeswax
- Fixed problems with beehive functionality
- Cauldron/Industrial Cooker can now craft new kibble
- New kibble is now functional on dinos

- Hole fixes across Aberration, Extinction, Island, Ragnarok, Scorched Earth, and The Center
- Iteration on metrics
- Desert Titan now requires line-of-sight to do melee or lightning damage

- Added bottom cap to mushroom trees on Aberration
- Fixed Aberration Surface Damage gaps
- Fixed issue with blue mushrooms not allowing Ankylo to harvest properly on Aberration
- Moved 4 spawn points to be out of potential geo on The Island
- Fixed location where player could become stuck on Extinction

- Fixed exploit related to stacking physics impulses
- Fixed exploit related to Rockwell Tentacles
- Fixed exploit related to Tek Swords
- Fixed exploit related to Fish Baskets
- Prevented cryoing Karkinos while they are carrying something

Platform Saddle
- Enable platform build limits saddles PlatformSaddleBuildAreaBoundsMultiplier, can be used to increase this radius on unofficials
- Prevent platform Saddles counting towards the max turret limit

- Now properly supports Weapons on Humans!
- Adjusted Desert Titan's dermis offset

- Icon Iteration
- Fixed LODs for Tek Triangle Roof
- Setup colorization for Fence Foundation
- Setup colorization for Wood Railing

- Added a hard clamp to damage reflection

- Fix preferred kibble

GPS Transponders 
- Fixed transponders disappearing
- Placed Transponder Node no longer scales up after restart

Mind Wipe 
- Updated description of Mind Wipe to reflect 24-hour cooldown 

- Cryosick dinos are no longer able to attack
- Now use players in-game name in the tribe log

Industrial Cooker 
- Now supports pulling water from any connected source
- Never auto-activates when connected to water

- Removed GlobalCuddleFoodList Override array

- Use FastTurretTargeting system automatically for anything moving faster than 300 cm/s

Sloped Wooden Wall
- Adjusted Left Sloped Wooden Wall to fit better with attaching to a normal wall

- Can now place C4 near ORP protected structures, except near foundations

Dino Leash 
- Dino leashes no longer can be placed near enemy foundations

LOD iteration for
- Basilisk
- Flak Armor
- Ghillie Armor

Server Version: v294.115
- Fixed server crash related to Tek Bridges and Vaults
- Added givetekengramsto admin command
- Iteration on undermesh metrics

Server Version: v294.110
- Iteration on undermesh metrics

Server Version: v294.108
- Added additional metrics

Server Version: 294.101
- Fixed double door pickup after pickup timer has expired
- Disabled structure pickup when inventory is full
- Fixed bug preventing Triangle Roofs from being placed on Large Walls
- Increased health of Fence Supports
- Added Homestead Tek engrams to the boss dinos on Scorched, Aberration, and Extinction
- Kibble
            - Set Yutyrannus eggs to be usable with Extraordinary kibble recipes
            - Fixed imprint requests on Scorched Earth
            - Fixed imprint requests on Aberration
            - Icon alterations
- Dedicated Storage
            - Fixed potential crash
            - Disabled Withdraw Stack if your inventory is full
            - Now drops full inventory in all scenarios
            - Removed mention of fridge, as storage does not function as such

- Now take damage equivalent to flyers
- Fix Managarmr's forward dashing when walking off edges

- Reduced speed gain per level

- Added Hesperornis spawns to the Desert and Snow biomes
- Fixed a water volume in the Desert biome that was not set to trigger on collision
- Adjusted Desert water spawner values to have more fish 

- Oviraptors are now allowed to transfer in

- Speculative fix for infinite trike ram bug

- Boot armor now matches other pieces

Non-Homestead Tek
- Added more Tek engrams to various bosses

Platform Saddles
- Re-disabled C4 placement
- Disabled High Wall placement

- Fixed exploit related to Enforcer
- Fixed exploit related to Basilisks
- Fixed exploit related to Fence Supports
- Fixed exploit related to Tusoteuthis
- Fixed exploit related to platform limits

- Fixed crash related to mounts and walls
- Fixed crash related to Managarmrs

- Improved server perf when turning on and off electrical/water networks in certain circumstances

- Fixed Disconnect related to Flex Pipes

- Reduced Mosasaurus speed per level up by 50%

- Set gasbags to mature at the rate of Wooly Rhinos due to similar utility capabilities

Explorer Notes
- Fixed Explorer Note menu display bug


- Fixed an exploit


- Fix for crash related to placing Tek Bridges
- Fix for Primitive Plus crashing


- Fixed stalls during teleporting near large bases
- Fixed hitches when playing near large bases
- Fixed issue with snapping in mods (S+, others...)

v293.100 - Homestead!

Variant System
- Added Structure variant system to cycle visuals for a structure

Structure Pickup
- Enabled pickup of the following structures:
- Elevator Platforms
- Elevator Tracks
- Electric Generator
- Grill
- Industrial Forge
- Industrial Grinder
- Chem Bench
- Fabricator
- Tek Generator
- Tek Replicator
- Tek Transmitter
- Disabled pickup of Bee Hives
- Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration
- Changed default for quick-pickup to 0.5 seconds (from 1 second)

Structure Additions
- Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
- Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
- Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
- Flexible pipes [Stone, Metal]
- Flexible electrical cables
- Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
- Double door frames [Adobe, Metal, Stone, Tek, Wood]
- Double doors [Adobe, Metal, Stone, Tek, Wood]
- Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource)
- Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]

Kibble Rework

- Categorized Kibble
- Creatures prefer their category of Kibble or above
- Produced
- Allosaurus - Superior
- Ankylosaurus - Regular
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilisk - Exceptional
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Compy - Simple
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplodocus - Regular
- Dodo - Basic
- Featherlight - Basic
- Gallimimus - Simple
- Giganotosaurus - Exceptional
- Glowtail - Basic
- Hesperornis - Extraordinary
- Ichthyornis - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Kentrosaurus - Regular
- Lystrosaurus - Basic
- Mantis - Superior
- Megalania - Superior
- Megalosaurus - Superior
- Micro Raptor - Simple
- Morellatops - Simple
- Moschops - Superior
- Oviraptor - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Pachyrhinosaurus - Regular
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Pteranodon - Simple
- Pulmonoscorpius - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Drake - Extraordinary
- Sarcosuchus - Regular
- Spinosaur - Superior
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Titanboa - Superior
- Triceratops - Simple
- Troodon - Regular
- Velonasaur - Regular
- Vulture - Basic
- Wyvern - Extraordinary
- Yutyrannus - Exceptional

- Preferred
- Allosaurus - Superior
- Angler Fish - Regular
- Ankylosaurus - Regular
- Araneo - Simple
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilosaurus - Exceptional
- Beelzebufo - Regular
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Castoroides - Superior
- Daeodon - Superior
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplocaulus - Simple
- Diplodocus - Regular
- Direbear - Superior
- Direwolf - Superior
- Dodo - Basic
- Doedicurus - Regular
- Dunkleosteus - Superior
- Gallimimus - Simple
- Gasbags - Superior
- Giant Bee - Simple
- Gigantopithecus - Regular
- Giganotosaurus - Exceptional
- Griffin - Extraordinary
- Ichthyornis - Simple
- Ichthyosaurus - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Karkinos - Exceptional
- Kentrosaurus - Regular
- Lymantria - Regular
- Mammoth - Superior
- Managarmr - Exceptional
- Megalania - Extraordinary
- Megaloceros - Simple
- Megalodon - Superior
- Megalosaurus - Superior
- Megatherium - Superior
- Mesopithicus - Basic
- Morellatops - Simple
- Mosasaurus - Exceptional
- Onyc - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Paraceratherium - Superior
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Phiomia - Basic
- Plesiosaurus - Superior
- Pteranodon - Regular
- Pulmonoscorpius - Regular
- Purlovia - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Elemental - Extraordinary
- Sabertooth - Regular
- Sarcosuchus - Regular
- Spinosaur - Exceptional
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Thylacoleo - Extraordinary
- Triceratops - Simple
- Velonasaur - Regular
- Woolly Rhino - Superior
- Yutyrannus - Extraordinary

- Fixed exploit related to water well
- Fixed exploit related to Titan downloads
- Fixed exploit related to Velonasaurs
- Fixed exploit related to Platform Saddles 

- Fixed crash related to shoulder pets
- Fixed crash related to Taxidermy

- Fixed issue with Managarmr breath causing flyers to teleport
- Fixed Managarmr's forward dash not triggering consistently when spamming it
- When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
- Character frozen visual effect should change more smoothly
- A player frozen either standing, crouching, or prone can no longer change that state
- Duration of frozen for player characters is now a function of health and armor rating
- Duration of frozen for player characters is significantly reduced overall
- Cheat spawning a dino should no longer cause you to get stuck on that dino - if it dies while being frozen by Managarmar Ice breath
- Reduced Managarmr ice breath damage ~25%
- Added new freeze immune icon

- Fixed buildable space outside of bounds
- Fixed multiple holes and meshing locations
- Moved Desert Titan player spawn point to an area inside the structure prevention zone
- Fixed climbable trees in Extinction

- Base affinity increased by 30% now that it has a preferred kibble

Ice Wyverns
- Fixed creature icon being blank

Item Stacks
- Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat

- Increased damage required to enrage a giga by 55%

Corrupted Heart
- Fixed item to use correct icon

Mind Wipe
- Characters can be respeced once every 24 hours

- Improved search filtering on inventory and crafting menus

- Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood


- Fix for unharvestable Trike
- Disabled follow on creatures when release from cryopod


Valentines Day Event!
- Auto Activates from 2/12 - 2/18 for non-TCs
- Run with ActiveEvent=vday to toggle manually
Event Rates:
- 2x Mating/Mate boost Range
- 3x Mating Speed/Mating Recovery
- 3x Baby/Egg Maturation Speed
- 1/3rd Baby Food Consumption
Event Details:
- Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors
- When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following:
- Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar
- Valentines Candy: Random dino colors

- Fix bug causing Managarmr to die randomly
- Potential fix for client crash
- Ice breath is no longer stopped by a Dino Leash
- Potential fix for Managarmrs floating away
- Whistle Stop and Whistle Follow will interrupt the current ability
- Increased time between freeze buffs
- Ice breath freeze amount is now more significantly reduced by distance
- Clamped forward dash movement to horizontal plane

- Now show gender in the tooltip
- Tribe log displays the name of the cryopod owner who's cryopod broke
- Fix for dino owner not transfering when stealing a cryopod with a dino in it

- Fixed infinite trike ramming bug

- Fix for players getting stuck when walking off foundations

Bear Traps
Bear traps are now placeable again!

Tek Dinos
- Now drop electronics/metal as intended

- Fix exploit related to Tek Sword

Desert Titan
- Reduced tamed Desert Titan total hp by 1/3

Item Stack Config
- Only apply the global multiplier ItemStackSizeMultiplier to items that are intended to stack. This doesn't affect ConfigOverrideItemMaxQuantity entries.

Scorched Earth
- Removed the Ruins of Nosti gate

- Fixed a meshing location
- Reduced shadow cost of some meshes
- Defenders are harvestable for light robotic materials 

The Center
- Fix exploit related to Rafts

- Enable Mating Option
- Disable mating on dinos by default (not retroactive)
- Fix bug that caused the UI to improperly reflect mating state


- Ice Breath damage is now scaled by distance to the target
- Improvements to situations where Managarmrs float away
- Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground
- Reduced Ice Breath freeze amount
- Increased time between Freeze Debuffs 

- Fix for exploit related to Rafts
- Fix for exploit related to Tek Gloves
- Fix for exploit related to Owl and babies
- Fix for exploit related to Owl
- Fix for exploit related to Desert Titan lightning

- Environment memory improvements
- SM4 rendering improvements

Ice Titan
- Have Ice Titan consider more targets as a leapable-enemy

Desert Titan
- Fix Desert Titan sometimes freezing/refusing to move during boss fight
- Fix Desert Titan occassionaly flying out of world bounds
- Untamed Desert Titan ground targeted lightning attack will now have a variable delay
- Removed Burning debuff that the lightning field puts on enemies

Reduced damage to structures from melee attacks

- Added "Enable Mating" under Behavior dial on Dinos
- Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate"

- Move chatbox down to lower left corner

- Increase Bullet/Arrow stack size to 100 (from 50).

- Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store)

- Finish increasing tribe group rank limit from 5 to 10
- A player can not accept alliance invites unless they are tribe admin
- Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log.

- Tooltips now contain the stats of the dino
- Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier
- Baby aging is paused while in a Cryopod
- Baby imprinting is paused while in a Cryopod
- Baby gestation is aborted when entering a Cryopod

Air Conditioner
- Reduced Air Conditioning SFX radius

Plant Y
- No longer affects Quetz and Karkinos

Plant Z
- Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds

- Halve torpidity decrease rate

- You can now struggle to get out of bola faster

- Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size
- Added [/script/shootergame.shootergamemode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis

Mesh Memory Optimizations
- Doedicurus
- Parasaur Saddle
- Rex Saddle
- Sauropod Saddle
- Various Particle Meshes    

Particle Memory Optimizations
- Dino Leash


- Fixed items not displaying in ARK data (uploading/downloading/transferring)

Server Version: 289.100

- Structures now block dive damage
- Fixed issue with dive damage not being reduced by armor
- Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side

- Fix for exploit involving chairs
- Fix for exploit involving ladders
- Fix for exploit involving Tapejara
- Fix for exploit involving Crab

- Can no longer place C4 on platform saddles

Tek Bridge
- Fixed issue with placement where bridge incorrectly identified other structures as enemy structures

- Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards)

- Fix turret damage calculation so that damage is consistent at low framerate

- Can now press N to turn on crosshair while equipped

- Adding whistle land flyers command into the keybindings options so that it can be bound 

Server Stability
- Fix for rare crash

Orbital Supply Drop
- Fix for some corrupt dinos being stuck in attack in place after the crate is completed/destroyed

- Fix Scout being destroyed by your own turret on spawn

- Breath FX appears when Velonasaur is on low stamina only

- Enabled hit pause on low fps swings
- Fix for Meks consuming Element Dust

- Improved placement of health bar for Ice and Forest titans
- Saddle physics improvements

- Fix formatting of Names with embedded URLs

- Improved tribe log report

- Fix for Ascension skipping cinematics for saved games
- Fixed spawning below world in Crater Forest
- Fix for dome transition issue on reload
- Plugged numerous map holes
- Updated Forbidden Zone spawners
- Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building. 
- Prevented flyers in Desert Cave
- Floating foliage removed
- Fixed multiple places where players could get stuck
- Fixed erroneous Wasteland debuffs
- Updated several placements of kill barriers
- Fixed erroneous undermesh teleport spots
- Removed unnecessary meshes under Crater Forest

Scorched Earth
- Fixed multiple map holes

The Island
- Fixed a map hole

Mesh Memory Optimizations for:
- Titanomyrma (both crawling and flying versions)
- Arkaeology Soil Pile
- Smoke Grenade
- Basilisk
- Bear Trap
- Hide Shirt
- Wooden Cage
- Carno Saddle
- Chemistry Bench
- Chitin Boots
- Chitin Gloves
- Chitin Pants
- Chitin Shirt
- Cluster Grenade
- Campfire
- Corrupt Pants
- Crossbow
- Doedicurus Saddle
- Ichthyosaurus Saddle
- Meganeura
- Dropped Torch
- Dung Beetle
- Extinction - Ascension Props
- Extinction - Crater Forest Element Column
- Extinction - Crater Forest Butte
- Extinction - Crater Terrain
- Extinction - Desert Butte
- Extinction - Element Vein Ribbon
- Extinction - Forbidden Zone Tendrils
- Extinction - Iceland Glaciers
- Extinction - Iceland Mountain Peaks
- Extinction - Sinkhole
- Extinction - Snow Cave Rock
- Extinction - Sulfur Pools
- Extinction - Wasteland Rocks
- Raft
- Glowstick
- King Titan Trophy Head
- Hide Boots
- Hide Gloves
- Hide Pants
- Mammoth Saddle
- Megalodon Saddle
- Metal Roof
- Orbital Supply Drop
- Parachute Harness
- Parasaur Saddle
- Phiomia Saddle
- Ragnarok - Wooden Roof
- Raptor
- Rex
- Bronto
- Shotgun
- Scout Remote
- Scorched Torch Skin
- Slingshot
- Sloped Thatch Roof
- Sloped Thatch Wall
- Sloped Wooden Wall
- Spear
- Plant Species X
- Stone Pick
- Stego
- Taxidermy Platform Large
- Taxidermy Platform Small
- Tek Shield Generator
- The Center - Ocean Trench Biolum Vine
- The Island - Alien Tech Column
- The Island - Element Column
- The Island - Ice Caves
- The Island - Icicle Wall
- The Island - Redwood Fallen
- The Island - Tek Runes
- The Island - Underwater Canyon
- The Island - Coral Reef
- The Island - Rock Formation
- The Island - Biolum Vine
- Therizino Saddle
- Torch
- Trike
- Carbonemys Saddle
- Default Survivior Clothing
- Wooden Pillar
- Wooden Roof
- Zipline Harness


Element Veins
- Fix for bug in cleanup

Winter Wonderland
- Tweak to GachaClaus loot


Winter Wonderland!
- Raptor Claus
            - Flies over any map between 0am and 2am in-game (with event enabled)
            - Drops Holiday Gifts     
- Gacha Claus
            - Spawns where you'd find Parasaurs on all maps
            - Has holiday colors and wears a Santa Hat
            - Cannot be tamed
            - Doesn't like being near other wild dinos
            - Accepts Coal
                * Gives Holiday Items in return
                * Drops Dino Candy
                * Feed this to a tamed dino for a strange effect    
            - Accepts Mistletoe
                * Gives Items in return       
- Colorization
            - 20% of wild dinos will spawn with Holiday colors
- Uses the ActiveEvent system
            - ActiveEvent=WinterWonderland
            - Cleans up after ActiveEvent is reset
            - Auto applies to all non-TC sessions from 12/18-1/7 (UTC)
            - Run with ActiveEvent=None to disable

- Fix for King Titan environmental effects starting again after boss despawned
- Fix for other bosses interrupting King Titan environmental effects
- Cave entrance cooldown display bug fix 
- Increased radius of city meteor shield
- Improvements to dome shaders
- Reduced meteor impact damage to 750
- Improvements to height fog in desert biome

- Increased Mek sword damage to tamed titans approximately 9x
- Increased Mek pistol damage to tamed titans approximately 3x
- Increased turret damage multipliers to tamed Titans
- Changes to Titan downloading
- Titan is disabled for 15m after download
- Titan takes increased damage during this time       
- Increased Titan download cooldown to 6+ hours
- Fix typo in vertical Can't Damage message

Orbital Supply Drop
- Buffed Legendary Drops in difficulty and quality of loot
- Can now be claimed by a tribe in PVE
- Only that tribe can disable shield, eject items, gather loot
- Fixed bug that eventually only allowed 1 event at a time in a session
- Improvements to shield behavior on low FPS servers 
- Improvements to attacker pathing and behavior
- Legendary crates must be completed to wave 7 to eject items

Element Vein
- Can now be claimed by a tribe in PvE
- Only that tribe can harvest element
- Fixed bug that eventually only allowed 1 event at a time in a session
- Improvements to attacker pathing and behavior

Desert Titan
- Increased damage when it strikes itself with lightning
- Improvements to Desert Titan follow to address flying away
- Fix for flocks not defending properly
- Improvements to tail attack accuracy
- Made tail attack damage consistent
- Disabled cryoing the flock
- Fixed encumbered movement when walking on a Desert Titan

Dropped Items   
- Improvements to dropped item interpolation on low fps servers (less poking -through ground)
- Prevented dropped items from falling through structures on load
- Prevented dropped items from ghosting through structures if thrown close to them

- Improvements to egg interpolation on low fps servers (less poking through ground)
- Prevented eggs from falling through structures on load
- Prevented eggs from ghosting through structures if thrown close to them
- Fix for invisible Rock Drake and Wyvern eggs

- Increased accuracy of AOE attack
- Reduced AOE damage to compensate for increased accuracy
- Wild Velonasaurs will no longer shoot for too long
- Fix for Wild Velonasaurs not doing damage in PvE
- Improvements to desyncs between spines and damage
- Reduced hovering when walking
- AOE attack will no longer loot victims

- Fixed anim bug related to Ice Breath
- Fixes for several orientation desyncs
- Fixes for desyncs when moving on low fps server
- Minor buff to landing damage
- Improvements to ice breath targeting
- Added message when you are unable to dive
- Slowed down baby Managarmrs

- Fixed instances where Enforcer could teleport to a non-existant wall
- Fixed instances where it could jump back to its last jump position 

- Improved Scout tagging accuracy
- Improvements to player inspection mechanic
- Scout will now show floating damage text when damaged

Item Balloon    
- Fixed instances of it not going to the correct destination
- Fix for cases where balloons didn't explode after landing
- Improvements to weight calculation

- Fix for unclamped loot quality 
- Fix for incorrect UI when taming is interrupted

Ice Titan
- Fix for broken dino animations related to Ice Breath
- Increased collision radius for shoulder Corruption

- Improved flyer following when in water
- Added Whistle Land Flyer command
            - Commands a flyer to land nearby

Fix low frequency crash

- Improvements to landing logic

- Improvements to server performance

Map Markers
- Add support for decimal values

Snow Owl
- Slowed down baby food consumption rate

- Disable healing when frozen


- Fixed exploit related to structure pickup


- Improved accuracy of sword in all scenarios

Structures+ Integration
- Can pick structures up within 30s of placing

- Charge Lantern
- C4
- Elevator Platforms
- Elevator Tracks
- Electric Generator
- Grill
- Industrial Forge
- Industrial Grinder
- Chem Bench
- Fabricator
- Tek Generator
- Tek Replicator
- Tek Transmitter

- Fixed bug that breaks Cryopod, Managarmer, etc. outside of English

Rock Drake
- Resurrect Tek Rock Drake saddle


- Fixed bug with private servers


- Improved Managarmr's ice breath accuracy
- Buffed Managarmr stamina regen slightly
- Managarmr babies can now be trained to behave better  
- Managarmr babies will no longer lose patience 100% of the time when following

- Velonasaur will no longer hit the area underneath large dinosaurs
- Velonasaur head whip should no longer harvest bodies
- Fixed issue with spines not always appearing on non authoritative clients
- Velonasaur head whip no longer shoots through walls
- Fixed Velonasaur spines shooting through shields
- Velonasaur now grounds flyers slightly faster

Corrupt Dinos
- Corrupted Wyverns will despawn if they get too far from a completed Element Vein or Orbital - Supply Drop
- Fade out added to Corrupt dinos when teleporting
- Corrupt Dinos will de-prioritize flier targets, or targets based on fliers
- Corrupt Dinos now deal more damage to Tek Shields

- Titans despawn timer checks only regard players within the arena
- Potential fix for increasing timer after long cooldown scenarios
- Increased starvation time for Titans (~30m to just over an hour)
- Consuming Kibble will no longer increase food for Titans
- Remove cooldown in singleplayer - Titan summon

Desert Titan
- Prevented flocks from being able to hit through buildings/terrain
- Flocks will now dismount riders during the boss fight
- Prevent encumbered players from moving on Desert Titan

Forest Titan
- Fix for Forest Titan hitting things through ground terrain
- Forest Titan arena wyverns now take damage from Forest Titans
- Trees will now be cleaned up after Forest Titan is despawned

- Fix for crash caused by garbage collected replicated properties
- Fix server crash when running DumpDinoStats cheat as a spectator
- Fixed server crash related to Forest Titan and damage numbers

- Fix for Mek occasionally consuming 1x element when not refueling
- Improved accuracy of the Mek sword swing when the server is running at less than 10 fps
- Prevented the Q button from allowing spyglass use while riding the Mek

- Reduced damage taken from corrupted dinos by 60%

- Reduced disconnects

- Updated localization strings from CrowdIn

- Cryo freezing is now reported in tribe log

Snow Owl
- Snow Owl is now much better at actually hitting things with their melee attacks

- Gasbags is now much better at actually hitting things with their melee attacks
- Allowed rider to fish from Gasbags

Element Vein
- Fixed replication issue with secondary Element Vein colors

Orbital Supply Drops
- Supply Crate shields take damage from projectiles/other damage sources again

Delivery Crate
- Engrams no longer count towards delivery crate weight

- When controlling a Scout, any voice chat comes from the Scout rather than the player controlling the Scout. 

- Non-crater forest Redwoods will no longer take damage and fall

- Fixed for Gacha sadness not resetting in SP
- Fixed for dummy items getting left in Gacha inventory

- Set Gnashed attack to not affect robots (allo bleed attack)

- Disabled flyers in Forest Titan artifact cave

287.103 - server only

- Fix for saddle dupe method


- Fix for Mek damage bug that was caused by low server FPS
- Fix for some timeout false positives to servers


- Increased rate of starvation by approximately 3x
- Prevented all Titans from basing on any character
- All Titans now do significant dmg to OSD shield / crates  
- Made improvements to issue where Desert Titan would randomly fly away
- Fixed stat reset when downloaded on a server
- Wild Titans now deal 5x dmg to tamed Titans
- Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time)
- Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons)
- Titans tame time - reduced to 1~ day tame same server
- Set food to 0 once they get downloaded to another server
- Health regen turned off after 1 hour post tame
Desert Titan
- Prevented stasis on dedicated for flocks
- Changed lightning recharge time to 8 seconds (from 5)
- Prevented lightning from hitting through walls
- Reduced lightning attack range by 33%
Ice Titan
- Added failsafe for ice aura when tamed
- Removed ice block that was obstructing Ice Titan fight 
Forest Titan
- Fixed vine attack not showing on low fps servers 
- Speculative fix for Titan falling through floor

- Fix for double inventory
- Fixed bug where punching Gacha's make them eat faster
- Fixed bug where baby Gacha's make crystals
- Made Gacha's corpse last longer, and also added the chance to harvest stone

- Fix for Velonasaur stamina drain not working on tamed.
- Fix for Velonasaur breath getting stuck
- Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should
- If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle
- Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times
- The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower.
- Fix infinite stamina glitch when you force a Velonasaur to poop while shooting

- Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes

- Baby Managarmr now only does his moves while following
- Increased Managarmr stamina usage for chained jumps
- Fixed Managarmr dashing when encumbered.
- Fixed Managarmr jumping and diving while encumbered  
- Fixed exhale vfx appearing while dead.
- Attempts to fix issues with Managarmr getting stuck
- Fix issue with baby Managarmr jumping around like crazy
- Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue.
- Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly
- Added hat sockets to Managarmr 

Snow Owl
- Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them 
- If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates
- Set owls to not regain hp when killing corpses
- Fixed state where you could attack while encapsulated
- Encapsulate frozen time reduced

Element Vein
- Re-enabled!
- Updated elementnode harvest components to not be harvestable with anything other than metal tools
- Element harvest values adjusted to fit our desires
- Lost corrupt dinos now teleport to the path
- Changed priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning

- Re-enabled!
- Meteors will no longer kill dinos inside of the city or the domes

- Attack range increased on left/right/double attacks

Orbital Supply Drops
- Crate smoke effect no longer renders as separate transparency.  Works with atmospherics now. 
- Fixed hard crates giving Element
- Lost corrupt dinos now teleport to the path
- Changes to priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning

- Fixed incorrect name descriptions on small and extra small kibbles

-Added tek engrams unlocked to be unlocked by Titan deaths 

Dropped Items
- Decreased dropped item interpolation to help with through the world cases (more to do here)

- Can now shoot pistol while not aiming
- Fixed issue where Mek would be pushed in siege mode 
- Disabled hit react in siege mode
- Icon now shows level
- Unmounting a Mek in tight spaces will no longer eject a player out of the map
- Spyglass use disabled while in Mek

- Fixed terminal crafted scouts being overpowerered
- Scout can no longer be cryo'd. 
- Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be. 

- Fixed issue with third-person view

Tek Bridge
- Fixed placement for allied tribes

- Anky's no longer harvest berries with their primary attack
- Anky's alt attack no longer harvests stone

- Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items)

- Prevented Gasbags from launching or floating when encumbered

Gravity Grenade
- Now untargetable by turrets after exploding so turrets don't waste ammo on it

Corrupt Dinos
- Can no longer be carried

Extinction Map
- Deleted unneeded LODs 
- Dino spawn fixes
- Foliage fixes
- Fixed holes in the map
- Prevented structures from building near Ice Titan fight
- Set City Terminals to have 60 slots instead of 20

- UI no longer lists the Helena Walker notes twice
- Improvements to dome PP
- Added support for buffs structures to DebugMyTarget.
- Fix rare crash related to cryo
- Disabled flying in artifact caves


- Disabled element veins due to base destruction issues, will be re-enabled at a later time


- Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl)

- Fix for Gacha's sad effects not playing properly
- Fixed bug where taming didn't decay over time
- Fixed bug where taming didn't reset when a different player/tribe started taming
- Fixed bug where taming was always at 100% effectiveness
- Set Gacha to have a lower chance of dropping an item when wild
- Adjusted Gacha loot to skew towards lower quality rolls being more common
- Increased Gacha affinity gained per level to match other dinos of similar size
- Reduced the max quality of generated items to a more appropriate amount
- Adjusted how much food Snow Owl pellets give
- Fixed issue with disappearing saddle

- Made Gasbags like their favorite taming food again

- Fix for XP exploit
- Disabled ability to cryo rafts and motorrafts
- Disabled ability to cryo Cryosick dinos
- Cryo sick dinos take 10x damage 

Orbital Supply Drop
- Enabled Element Veins
- Fixed issue with certain OSD mode networks
- Fixed issue where crate could respawn in the same location after crate landed

- Titans should no longer consume food in singleplayer
- Fix for game save location (should auto migrate)

- Fixed issue with spines floating after a dino mesh is harvested too quickly.
- Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.
- Fix for Velonasaur being able to ground boss flyers

Tek Bridge
- Removed bug that caused vaults to float when a bridge was disabled
- Vaults no longer block bridges

Dino Leash
- Added smaller radius for breeding

- Fix for Mega Mek regaining health
- Set Mek pistol to be unable to damage metal or tek 
- Increased damaged to Mek when in siege mode
- Disabled shield retracting when Mek is still flying upward 
- Fixed issue with Mek shields preventing the buffs/debuffs from applying
- Prevented shield from deploying within range of enemy turrets
- Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets
- Adjusted Mek charge-up for siege to be quicker
- Adjusted Mek drag weight to match their size
- Auto-colorize Mek backpacks with the Mek's colors

Snow Owl
- Fix bug that caused players to go into a weird state after being affected by its ice bomb
- Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health
- Set Owls to not 'poop' so frequently so they are a more rare resource

- Now requires half second pass before allowing another forward dash after jumping.
- Adjusted ice breath to not be usable directly behind you on the ground. 
- Fixed Managarmr laying carno eggs
- Fixed issue with damage calculation
- Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting. 

- Hid blank buff that appeared when blinking with an Enforcer
- Enabled Scouts and Enforcers to be crafted in the city terminals

- Scouts no longer drop eggs
- Enabled Scouts and Enforcers to be crafted in the city terminals

- Desert Titan node health fix
- Titan beta/gamma health fix
- Improved Desert Titan basing
- Transmitter UI no longer shows Titan is downloadable during two hour download limit

- Chinese strings added

- Set max Override Difficulty to 5

Extinction Map
- Disabled meteor event for now due to meteors causing damage in unintended areas
- Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos
- Updated spawn volumes to fix Beaverpocalypse
- Updated Wasteland cavern water spawner volumes
- Fixed sound radius for street lights, no longer can be heard by everyone in the area
- Fixed various map holes
- Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island
- Map streaming fixes
- Water plane fixes
- Fixed some floating resources
- Fixed teleporting between domes breaking their effects
- Dome streaming fixes
- Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc)

285.105 (server-only)

- Fixed Cryopod disappearing on server transfer


- Extinction Expansion Pack!
- Removed Bodybags exploit!
- Group ranking n​​​​umber increased by 5


- Extinction Chronicles V
            - Added Tek Quetz
                * New breeding line
                * 5% chance to spawns
                * 20% higher base level
            - Added new color set (black, red, green, purple, white, blue)
            - Added 3 new Explorer Notes and matching unlock (Corrupted Gloves)
            - Increased maximum player level by 1
- Climbing pick meshing fixes
- Better handling for low fps server dino attacking
- Fix for failure to cleanup structure placers
- Pre-emptive API for server structure cleanup improvement
- Increased damage range for players/dinos on surface of Aberration


- Fix for climbing pick exploit
- Reduced timers on official servers to 15 minutes (previously 30)


- Extinction Chronicles IV
            - Added Tek Parasaur
                * New breeding line
                * 5% chance to spawns
                * 20% higher base level
            - Added new color set (green and black)
            - Added 3 new Explorer Notes and matching unlock (Corrupted Chest)
            - Increased maximum player level by 1
- Hole fixes on The Island, Ragnarok, Scorched Earth, The Center, Aberration
- Windmills are no longer affected by electric storms
- Decreased Cliff Platform build radius by half

v282.110 - server only

- Fixed upload exploit


- Updated mod contest link on home page

v282.104 - server-side

- Addressed exploit
- Battleye update


Extinction Chronicles III:
            - Added Tek Raptor
                * New breeding line
                * 5% chance to spawns
                * 20% higher base level
            - Added new color set (red, black, white, grey)
            - Added 3 new Explorer Notes and matching unlock (Corrupted Pants)
            - Increased maximum player level by 1
            - Added time out to clients who aren't responding
Aberration Balance:
            - Increased Plant-Z range by 300%
            - Enabled Tek Teleporter on Aberration
Scorched Balance:
            - Crop plots can now be grown where you'd expect (no more sunlight issues)


- Removed ability to join a tribe as a tribe leader, you can only merge
- Fix for tek sword exploit
- Fix for rendering exploit


Extinction Chronicles II
- Increased Player and Dino Level Cap by 1
- Added 3 new Explorer Notes
- Added Corrupted Boots unlockable
- Fixed Corrupted Helmet colorization
- Tek Stego (with new breeding line, 5% chance to spawns, 20% higher base level)
- Be on the lookout for Purple, Blue, Black, and Grey dinos for the next week!

Addressed map exploit

The Center bosses now yield more Element (30, 83, and 184 for Easy, Medium and Hard respectively)

Scorched Earth
- Electric Storm only affects tek weapons, tek turrets, tek saddles, and tek shield generators
- Electric Storm duration bumped to 8 minutes

- Riot shield can now be crafted from the fabricator
- Crop plots now correctly grow when out range

Added admin commands
- RainDinos
- RainDanger
- RefillStats
- GiveArmorSet
- GiveWeaponSet
- GiveItemSet
- ClearMyBuffs


- Raise Scorched Earth consumable lifetime to 90% from 30% of default
- Added Titano spawns to Scorched Earth
- Plant Z fruits can no longer soak turrets
- Fixed a server stall
- Arthropluera bite can now damage stone, metal, and tek structures
- Arthropluera now takes 5x explosive, and 3x ranged damage
- Fixed Element exploit on Island
- Only log tribes over player cap on tribe-capped servers


- Added the following admin commands: DestroyTribeId, DestroyTribeIdDinos, DestroyTribeIdPlayers, DestroyTribeIdStructures, and TPCoords.
- Fix client softlock when teleporting to someone with TEK gear
- Fix for server crash related to carrying passengers
- Small Tribe: can only merge into another tribe if we have an available slot
- Updated Bionic dinos to have unfertilized bionic eggs
- Added wyvern bone constume to ARKaeology event cookpot


- Fixed bug causing Arkaeology bones to disappear after restart


ARKaeology Event
Scavenge fossils from the various mounds that spawn on every map, be on the lookout for special mounds that contain items and use fossils to craft special skins!

The event will run automatically from 15th of June to 15th of July on Multiplayer and Single Player. If you're using a non coredata mods, or a custom map, you can activate the event with the following commandline:


you can also run that commandline after the desginated period to have the event continue, or opt-out using:


- Brachiosaurus (Brontosaurus Skin)
- Stygimoloch (Pachycephalosaurus Skin)
- Styracosaurus (Triceratops Skin)
- Dilophosaurus Mask (Hat Skin) 

Returning Bone Skins:
- Rex
- Carno
- Raptor
- Bronto
- Stego
- Trike
- Giganotosaurus
- Quetzalcoatlus
- Jerboa
- Wyvern

Wild dinos also have a chance to spawn with additional colors: White, Yellow, Grey, and Black.

Event is not available in Primitive Plus.

Fortitude rework
- The threshold for being knocked out increases with fortitude increases
- Increased natural insulation from fortitude by 8%

Small Tribe Server rule changes
- 24 hr cooldown on tribe slot reuse
- Disabled dino unclaiming
- Disabled non-tribe pin code access to structures

Tek Rex
- 5% of wild Rex spawns are tex
- 20% higher wild level
- New breeding line

- Tek Tapajara saddle range reduced by 75%
- Fix for server performance in certain situations
- Many hole fixes across all maps
- Ragnarok optimizations 
- Rendering fixes
- Fix emissive when moving the camera
- Fix for ambient occlusion rendering issue
- Max level increased by 1 to 131

Be on the lookout for hidden mysteries!

Server Version: v279.291

- Fixed a server crash related to uploading and downloading

Client Version: v279.282

- Major Primitive+ update with a number of fixes, incorporation of major base game patches, as well as full Total Conversion functionality, including engrams, on Aberration and Scorched Earth.
- Fix for Dinos starving when they have access to food
- Bag size limit increased to 600 slots
- Forced One-time mindwipe due to recent balance changes 


- Fixed multiple holes, collisions, and general bugs across all maps
- Fixed a bug where the Poison Wyvern would loot player bodies from direct hits
- Cliff platforms can no longer be built on top of Obelisk terminals 
- Cliff platforms can no longer be placed on world barriers
- Fixed a bug which would cause flyers to flee from players when attacking water
- Karkinos can no longer be grabbed by Quetzal grabbing Karkinos
- Fixed a bug which would cause the Leech to be stuck on a player's screen when they die
- Fixed a bug with ladders which would desync a character's client from the server
- Fixed a bug with Tamed level 1 Griffin causing them to have negative HP
- Fixed level of detail issues with the Tek Tapejara Saddle
- Improved Flyer AI so that they no longer do circles into the air when attacking each other
- Reduced Pachyrhino head armour
- Reduced Flak armour scaling by 7%
- Reduced HP of Argentavis by 20%
- Reduced cloning cost of Griffin
- Reduced the speed of Plesiosaur and Ichthyosaurus by approximately 35%
- Reduced the amount of durability damage taken from projectiles when a Glider suit is equipped by approximately 60%
- Reduced the resource cost of Fabricated Sniper recipe scale by 25%
- Change weight of Cloth, Hide, Chitin, Flak, Fur, Desert, Hazard, and Ghillie
- Increased Green House Structures HP and Decay Timer. The HP increase is not retroactive, and will only affect new structures.
- Increased Vault Storage slots from 150 to 350
- Added Pincode to Refrigerator
- Change Tek Saddle so that it can no longer be shot during lightning storms


- Moschops damage (and harvesting) buffed by 30%
- Introduced tighter limits on number of nearby cliff platforms
- Fixed bug that caused Pachyrhino gas to give swamp fever
- Fixed bug causing Ascension character loss if you hadn't interacted with a terminal
- Fixed infinite looping chainsaw noise


- Quetz c4 bomber exploit fixed
- Fixed Otter weight limit working properly
- Fixed Sarco not fitting through dino gates
- Players can no longer be handcuffed to toilets
- Wild Raptor now pounces players in PvE
- Corrected the glowtail egg weight
- Paracer Platform Saddle is now in Aberration Supply Crates
- Moschops dossier updated
- Debugging information for GetModifierKeys crash
- Sponsored Mod Page Update
- Fixed a rare physics crash related to destruction


- Fix for allowing players to transfer between servers
- Unversioned minor BattlEye update


- Fixed tamed Oviraptors getting bunified
- Fixed game exploits involving using a BattlEye bypass to ignore pin codes, access storage and the exploit the ascension mechanic
- Fixed torch placement on tlc2 saddles
- Moschops is now rideable!
- Moschops harvesting effectiveness reduced by approximately 30%
- Fixed a PvE bug causing non-allied dinos to rapidly lose their food under specific circumstances
- Fixed friendly Raptor pounce dismounting nearby riders
- Multiple fixes for Chick Hat placement


- Added PixARK button to main menu.


- Eggcellent Adventure, running until April 10th:0C89AF33584FBF7F543CCAC9F85629359642A067

ARK: Survival Evolved Ankündigung    27. März 2018

Eggcellent Adventure Returns & Community Crunch 124! 

Beginning Thursday March 29th until April 10th, survivors will be able to experience the "Eggcellent Adventure" Event!...

- Multiple mesh/base exploit fixes
- Raptor Pack Buff now lasts for 45 seconds
- Global Banlist URL has been updated to
- Fix Raptor Basic Attack audio
- Fixed Aberrant trike colourization
- Sarco can now hurt target on roll even if it can't carry it
- Fix for crash when equipping empty folder
- Updated Argent claw grab back to original weight restrictions
- Fixes for forceflee from Parasaur
- Fixes for Parasaur not attacking targets when ordered to
- Raptor can no longer pounce very small things like insects
- Fix for trike getting stuck charging
- Players can no longer build in the puzzle cave on Ragnarok
- Fixed a bug where Spino Hydration buff would timeout unexpectedly
- Pinned target no longer stays down if Raptor is killed
- Removed pounces while being carried
- Fix for Argent grabbing through walls


- Added support for ARK Park dino export feature


- Temporarily allowed Ragnarok puzzle cave building to allow players to evacuate the area. This will last for one week in order for players to move out any creatures left here. On the 27th of March we will be disabling building, so make use of this time!
- Fixed an issue that caused the player to be ejected from the saddle when using the Raptor pounce
- Fixed a bug that made Moschops rideable
- Fixed an issue that caused pre-patch Argents to lack ability to craft in their saddle
- Fixed the looping of the Spino torpor animation

v279.22 (TLC Phase 2)

Dino TLC - Argentavis!
- Receives a model update, animation update, texture update, and some new abilities:
- Can carry two creatures
C - grabs/releases creatures with beak
Right Click - grabs/releases creatures with claws
- Health regen buff from consuming corpses
- Saddle acts as a mobile crafting station
- Reduced the weight of various resources by up to 50%

Dino TLC - Parasaur!
- Receives a sound tweak and some new abilities:
- Alarm mode
Can be put in turret mode and check for nearby threats
Notifies you audibly and visually when threats are present
- Scare small creatures
C when ridden - scares away small/mid creatures
Toggle for alarm mode to have it automatically do it
- Scan
Can trigger a scan (right click) when ridden
Scans for nearby threats
Notifies you visually when threats are present

Dino TLC - Raptor!
- Receives a model update, animation update, texture update, and some new abilities:
- Pounce
Press right-click to pounce on a target
Pins small targets to ground for short period
Press left-click to attack repeatedly
- Pack Buff
Activates with C key when 2 Raptors (with a max pack size of 6) are together
Increases damage resistance
Increases movement speed
Increases attack speed
Lasts 15s

Dino TLC - Sarco!
- Receives a model update, animation update, texture update, and some new abilities:
- Idles with mouth open now
- Death roll
Grabs its target and rolls dealing damage and disabling them
- Lunge
Can lunge towards a target in front of it
- 180 attack
Can spin in place to attack foes behind it
- Walkable
Allows friendly humans to walk on and stand on its back
Useful in water, you can move them to surface and use as a raft
- Swimming depth
Maintains its current depth when swimming
Can lurk just below the surface
- Piranhas Flee
Piranhas flee when they encounter a Sarcosuchus
Includes nearby ally Sarcos for players

Dino TLC - Spino!
- Receives a model update, animation update, texture update, and some new abilities:
- Water buff
Given when in water
Bonus movement speed
Bonus turning radius
Bonus attack damage
Bonus healing
Persists for short period after leaving the water
- Added Biped/Quadruped toggle C
Stronger attacks
Can turn in place
Faster movement speed
- Prefers prime fish for taming

Dino TLC - Trike!
- Receives a model update, animation update, texture update, and some new abilities:
- Ram
Charge up for short period
Longer it's charged, the faster it goes
Criplles target when hit
Knocks small dinos away while charging (charge a group of dodos to see)
- Rivalry buff
Given buff when nearby to large carnivores
Increases damage output slightly
Decreases damage taken slightly
Increases health by 10%

- Ragnarok update
Streaming bounds fix to help with memory
Fixed multiple holes, bugged beacons, and floating foliage.
Better lighting around LL dungeon
- Hole fixes for
The Center
The Island
- Fixed an issue where Griffin feather colors appeared to be default in single player.
- Opened up transfers for the non-aberrant version of creatures to be transferred onto Aberration. For example, both Paracer and Aberrant Paracer can exist on Aberration

* Fixed bug that prevented tribe renaming
* Separated C4 into their own structure limit category with a limit of 150 per 50m
* Plugged various holes used to undermesh in The Center, The Island, and Aberration (server side only for now)
* Plant Z healing effectiveness reduced to 0.5% HP per second for players and 0.33% HP per second for Dinos (with a cap of 80)
* Fixed Therizino and Moschops cloning exploit

View Older Archived Patchnotes Here: /de/news/patch-notes-archival-v278.73-below/

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